Fix it in post is a punchline everywhere except here. Here it is a Tuesday.
Cleanup, green screen, set extensions, product replacement, the logo that changed after the shoot wrapped. Most of it is invisible on purpose, and the best review it gets is nobody mentioning it. We also do the loud kind: character CG, camera moves that never happened, worlds built from nothing. Either way it runs on the same pipeline that cuts and grades the spot, so the effect gets planned inside the edit instead of patched onto it.
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